We fought our second fight of Brunanburh, this time with attached leaders and more Fyrd on the Saxon side. The Saxon cavalry were downgraded to raw, so the forces more closely resembled the army lists. Once again it was a fun battle with the shieldwalls holding for a long time in a tense scrum in the centre of the field.
To begin with it was going all the Saxon way. Constantine died to the first blow; so we let him live as it was too early on stating it was his in fact his son first time and now Constantine was in command. Thanks Mike. He then died on the next round and Olaf took a wound. This time the Alliance felt there was no coming back from such a fate so the Scots spent all the battle out of command really which was frustrating. We did not use the attacking scenario rule that allowed one less pip as it was too confusing but we did keep the Golden Token of a free activation redraw once momentum was being achieved (after 4 points of enemy losses in formed units). This did help the Scots regain their momentum later in the game plus one unit of Scots Noble Spearmen with a hero never failed to strike all game which helped too.
Once the Saxon lines broke in two places it was all over for them and this time victory was awarded to the Alliance.