Mike and Darryl took on Phil’s Necromancer in this playtest of the Beta rules for the above Kickstarter game. We printed out the rules and cards and took on the introductory adventures A and B. These are really designed to introduce new players to the basic mechanics against simple skeleton warriors. For terrain we used our Dwarven Forge Dungeon and Cavern tiles and added some painted figures.
In adventure A the two Fighters raced through the corridor smashing skeletons. As they were re-animated the players realised they could block the corridor very effectively with the dwarf’s Feat whilst the Barbarian headed towards the door. The skeletons were thus trapped by the dwarf whilst the barbarian forced the door open and it was an easy victory.
In adventure B the players realised the mage and the archer were much more fragile. Still once they had dealt with the initial wave of skeletons they soon had the sense to advance along to the main room. This was in fact no problem for them and whilst the mage held up the skeletons with feat of stone spells the archer eventually was able to get the final door open and it was another victory for the players though perhaps a little harder this time.
Overall a promising game and once we have more variety with different monsters, characters and items I think this will be fun to play. Works very well with the Dwarven Forge terrain to give a true 3D feel. I’m not sure I would ever get round to painting the KS figures now though. Have some proxies ready painted (from LoTR, em4 and Dungeon Command) and the figures unpainted should do for the monsters.