Saturday 6th August   Leave a comment

Mansions of Madness

The Witch

Phil (and Izzy), Andy, Bruce and Darryl played against evil overlord Mike. This was a fascinating scenario with lots of twists and turns. The players managed to find the secret ladder and enter the master bedroom. At this point the scientist (Izzy) managed to reveal the objective using her once per game ability analysing the clues revealed. This caused he Witch to spawn. The players had to destroy her before she could escape.

It seemed impossible with so little time, players suffering insanity, traumas and heavy damage with hordes of Shoggoth spawning but somehow they made it into the final cave to attack the Witch. Bruce went insane and tried to kill another player, Andy dropped his machine gun, Phil picked it up and missed! Darryl got hold of the evil book and the statue only to draw the overlords attacks as he struggled towards the altar!

Soon however Andy struck with his axe, Bruce shot with his pistols despite his broken arm and Izzy, though concussed hit with a spray of gunfire. The Witch was dead once more as Nola’s body lay ruined. The players were victorious and for once the evil overlord defeated. Just in time as a moment later the Witch would have escaped with the turn of the last event card! Without the scientist’s ability to reveal the objective when the players were in the master bedroom and faced with three different directions of travel they would surely have failed. A tough scenario.

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Posted August 7, 2011 by wargamesdiary in Boardgames

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